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Category: Uncategorized

Posted onMay 10, 2022November 14, 2022Uncategorized

Here are our Roblox Q1 2022 Estimations from RTrack Enterprise Data

by Luke Shadwell (RTrack Lead Developer)

The market has now closed, and Roblox ($RBLX) is expected to release it’s Q1 earnings results in just a few hours. So what’s RTrack’s data…

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Posted onAugust 19, 2021August 19, 2021Uncategorized

How many Roblox developers are there, really? Spoiler: It’s less than what Roblox claims

by Luke Shadwell (RTrack Lead Developer)

Developers, developers, developers. What makes a developer, and not just a hobbyist? In the context of Roblox; if I open studio once by accident am…

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Posted onMay 10, 2021May 10, 2021Uncategorized

RTrack Falcon for Gamepasses moves to the Pro Plan

by Luke Shadwell (RTrack Lead Developer)

Starting today, RTrack Falcon for Roblox gamepasses is now available as part of the RTrack Pro plan! For just $8/Month with a yearly membership, you’ll…

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Posted onMay 4, 2021May 4, 2021Uncategorized

Upcoming restructuring of RTrack Membership plans

by Luke Shadwell (RTrack Lead Developer)

On the May 30th, 2021, there will be a restructuring of RTrack’s plans, as follows: RTrack Falcon will be made available to Pro members The…

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Posted onApril 18, 2021April 18, 2021Uncategorized

More than half of active Roblox users made their account in 2021 – Estimate

by Luke Shadwell (RTrack Lead Developer)

According to data from RTrack’s latest resource, the Active User Account Age Estimates complete tool (a Complete membership is needed to use this), 63.5% of…

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Posted onSeptember 15, 2020January 8, 2021Uncategorized

Preliminary Roblox MAU Analysis for August indicates MAU has not increased since July.

by Luke Shadwell (RTrack Lead Developer)

RTrack’s data for August indicates that Roblox didn’t grow between July and August 2020, and remained stagnant at 164M Monthly Active Users (MAU).

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Posted onJuly 9, 2020July 9, 2020Uncategorized

Localising your game name could double your Spanish speaking player count

by Luke Shadwell (RTrack Lead Developer)

For a long time developers have faced a dilemma with their game name – to localise, or not to localise? There are arguments for both…

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Posted onJune 24, 2020June 24, 2020Uncategorized

RTrack.Social now has music IDs

by Luke Shadwell (RTrack Lead Developer)

RTrack Social now shows Roblox music IDs for users looking for songs to play in-game. This is mainly intended to be for people looking for…

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Posted onJanuary 1, 2020January 1, 2021Uncategorized

Why does RTrack cost money?

by Luke Shadwell (RTrack Lead Developer)

As I have always said, what service people choose to use is completely up to them. However, other free services offer limited options, and this…

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